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OSR: Golems: Immortality Sealed in Stone
Inspired by Cults of Zahak , which I highly recommend. by AARONASAURUS Automata refer to autonomous, mobile Constructs that can seemingly act and make decisions on their own. However, any Artificer will tell you this not true. Automata are puppets, they have no life or will of their own. So upon encountering a Golem, most ordinary people would be convinced that they are Automata as well. That would be incorrect as well, however. Golems are not merely complex Constructs
seeroftheabyss
2 days ago24 min read


OSR: Oni: Shadow of Evil
by Chun Lo Often called Phantom Ogres, though they are not related to those gluttonous, childlike monsters. Evil is a metaphysical force, just as Goodness and Virtue have weight. This is a common teaching of the Priests- it is only the uncommon religion that teaches that evil is not real, or that it is simply the absence of goodness. Some even argue that the final judgement in the afterlife is not a judgement, but a simple assessment of the soul. It is the Weight of sin t
seeroftheabyss
Jan 516 min read


OSR: Heshasta, the Feast of Lights
source unknown The Church of the Unconquered Son permits many religious practices from this religions that belong to deities that have been accepted into Zulin's Divine Court. Whether you celebrate with church services, dancing around a fire under the moon or by ritual combat, the Church does not care, as long as Zulin and the Prophetess are also honored. They have only a few rules. Besides obeying the statutes of Zulin, all these religions must celebrate the Holidays of I
seeroftheabyss
Dec 24, 202522 min read


OSR: Jiangshi: Chinese Hopping Vampires
source unknown Pursuing immortality has long been a dream of Alchemists. The elixir of eternal life has proven to be a most tempting prize, leading to many squandering years of life and enormous sums in vain attempts to produce such an elixir. The Alchemists of Yi Fa, were notorious for this, poisoning themselves with countless failed attempts at eternal life. And while many Alchemists pursue immortality through the Philosopher's Stone, others find the pursuit of such a lof
seeroftheabyss
Dec 22, 202510 min read


OSR: The Allure
The name of this class came Noise Sans Signal , a blog I cannot find a link too. Blame Google if you wish. from G etty Images Where did you come from? 1d4 1- Former Street Kid. You are either an orphan or were born into grinding poverty. You got out first chance you could. +1 DEX, -1 CON. 2- Poor Parents. Your parents worked hard to provide for you, but most of the time you barely scraped by. +1 STR, -1 COG. 3- Rich Girl. Your parents were rich, or at least prospe
seeroftheabyss
Dec 12, 20259 min read


OSR: Kobolds
source unknown Kobolds are small, lizard-like creatures who yap and squeal. They are pathetic and loathsome, the servants of Dragons. They are crafty, but can be fooled by riddles and clever maids and frightened by children. And while dangerous in packs, individually, they are no threat. Or so they say. But like most stories, most of what is said about Kobolds isn't true. The Kobold Creation Myth: Kobolds are hateful creatures. They despise most other species for being t
seeroftheabyss
Dec 5, 202529 min read


OSR: Beastmen
Ideas borrowed from Runequest and Arnold K . Savage brutes and vicious creatures, Beastman are raiders, pillagers and butchers that haunt the wilderness and the frontier where civilization has not successfully caught on. They are near-mindless in their hatred for civilization, regarding all who seek more than the meagre comforts of Mother Earth as ungrateful ingrates, worthy of only being hunted for sport or used as livestock. by SEVASTIANS Beastman Warrior Number Appearing
seeroftheabyss
Nov 26, 202533 min read


OSR: Druid
This is a sub-class for my Wizard class. by Christopher Lovell The State of Nature in Nukaria: No sane person would go into a Forest in Nukaria, or any other type of wilderness. The wilderness hides many things, from savage people to wild animals to Magical Beasts and much more. If people must leave the safety of civilized lands, they do so in large caravans with many guards and they stick to the roads. The Orzanian Empire, the dominant world power and your likely govern
seeroftheabyss
Nov 23, 202520 min read


OSR: Aranea: Telepathic Spiders in the Walls
Ideas plundered from Mother of Learning , a series I heartily recommend. by benedickbana Aranea Number Appearing: 1d4 Alignment: Any Languages: N/A, they are telepathic Treasure: High-quality (spider silk), valuable minerals from underground, valuables taken off dead Adventurers and local monsters HD 1d3+1 AR 3 Atk Weapon (1d8+1) or Psychic Power Mor 12 Saves (7+HD) or less Wall-Crawler: Aranea can walk on walls and ceilings as easily as on the ground. Web-Weaver: Aranea can
seeroftheabyss
Nov 19, 20259 min read


OSR: Gun Witch
This is a sub-class for my Wizard class. Unlike with the others, I will not be including a write-up of the specific character of this Wizard-type, as adding firearms to your setting is something to carefully consider. However, I have included some tables to help provide ideas or randomly generate something. by thedarkinker What are you? 1d4 1- The last remnant of an ancient order. Once your kind protected the land, but the world has moved on. You are a mostly-forgotten
seeroftheabyss
Nov 15, 20259 min read


OSR: First Law Wizards: Revising Free-Form Magic
by Smexyheroes I love Wizards and hate putting in more effort than necessary. As such, I implemented the Free-Form Wizards with multiple ideas in mind. I wanted to reduce the burden on myself, free my players to be more creative and allow them to roleplay a Wizard more like the kind in Fantasy Novels and Movies. This worked, to an extent. The Good: The Free-Form Wizard feels like a Fantasy Novel Wizards: They can freely employ wondrous powers to solve problems, hurl terri
seeroftheabyss
Nov 13, 20255 min read


OSR: Fighting Man Secret Techniques: Fist Art Extravaganza
by FelipeSmith Heracles Handbook The Heracles Handbook is only a school in the technical sense. It has no hierarchy, no central organization, nor even a dedicated community of people. It tends to only be practiced by violent loners or social misfits. Most don't know of its existence, but the effects of it are seen by all who encounter one of its adherents. It all starts with a book. The book details a series of mental exercises, a dietary plan and a training regiment.
seeroftheabyss
Nov 10, 202515 min read


OSR: Race as Class: Elf
One thing that immensely disappointed me about Lamentations of the Flame Princess was the total lack of class abilities, hence why I started writing my own version of the Fighter, Thief, etc. But most egregious of these deficits were the race-as-class options. In LotfP, you can play as an Elf, Dwarf or Halfling. Yet besides a chart based on how much XP it takes to level up, there is barely any details about what that means or what an Elf can do. What's the point of playin
seeroftheabyss
Nov 5, 202516 min read


OSR: Night of the Hunt
Every year, on one specific day, the boundaries between the Spirit World, the Land of the Dead and the World of the Living reach their thinnest point. On this day, the souls of the dead are permitted to leave their dwellings in the otherworld to return to the Living World, or to explore other realms temporarily. Other creatures, such as Folk and Outsiders are granted similar permissions, able to walk freely and depart from their places of origin to wander freely. For morta
seeroftheabyss
Oct 31, 202510 min read


OSR: Electromancer
This is based off my original Electromancer, which borrowed ideas heavily from Arnold K's work ( here and here ). It is also originally from a setting that had some understanding of electricity, so in a medieval fantasy setting, you might not wish to allow these. They suit Eldritch Americana or a Magical Industrial Revolution type setting much better. Nonetheless, the following post will be based on the idea of Electromancers in a pre-modern setting. from Infamous Elect
seeroftheabyss
Oct 26, 202515 min read


OSR: Goblins
by Majorie Davis Giggling, capering, foolish creatures; deprived of fear and drunk on black mirth and base cruelty, the Goblin is foremost among the terrors afflicting the small people of this world. For unlike the lumbering Trolls, tyrannical Giants, ravenous Ogres or any number of other savage beasts, Goblins are as common as poison ivy. They are a dark plague that afflicts the body politic of many civilized lands, growing numerous and potent when the institutions crumble
seeroftheabyss
Oct 24, 202533 min read


OSR: Psychomancer
This is a sub-class for my Wizard class. Ideas borrowed from here and here , while some spells are from 5E and LotFP. by Getty Images Psychomancers are Wizards who possess that most subtle yet lethal art, the penetration of the innermost sanctum, the mind itself. They are feared by all, never trusted and always kept at arm's length, even as they are quietly courted and bribed into obedience. Reputation: Psychomancer Orders are either Outlaws or Chartered. Either the go
seeroftheabyss
Oct 20, 202518 min read


OSR: Sacraments of Hesayanism
by Arseniy Chebynkin Teachings from the Holy Church of the Unconquered Son: The Authority is the Ultimate, the Supreme Being, the Source...
seeroftheabyss
Oct 12, 20259 min read


OSR: Necromancer
This is a sub-class for my Wizard class. Ideas borrowed from here and here . Some spells are adapted from 5E and LoTFP's Vaginas are...
seeroftheabyss
Oct 10, 202514 min read


OSR: Metamancer
This is a sub-class for my Wizard class. Ideas borrowed from here , here , here and here . by bomb109 Wizards are extremely useful in...
seeroftheabyss
Oct 5, 202511 min read
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