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World-Building


OSR: Other Planes
by Hieronymous Bosch The Accursed Planes: These are my versions of the Lower Planes. None of them are places where souls are sent for Judgement or their Afterlife, that all takes place in Sheol or Deep Heaven. These are just other Planes, inhabited by creatures that are reasonable, with its own gods, laws and civilizations. That being said, a being from an the Plane that holds Nukaria (or your campaign setting) would probably be immensely displeased to find itself here.
seeroftheabyss
Apr 2712 min read
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OSR: Artificing and Rune-Smithing: Creating Constructs for Fun and Profit
Note: The following rules may absolutely break your game's fragile balance. Use with caution - results may vary. by marcel-mercado Long ago, the disciplines of High Art were united. However, due to the dual catastrophes of the Deluge and the War of the Torn Veil, much of that knowledge was lost. The most affected of the disciplines was definitely Artifice. For centuries, this discipline languished in relative obscurity. The Sages knew that the ancients had incredible te
seeroftheabyss
Apr 312 min read
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OSR: Night of the Hunt
Every year, on one specific day, the boundaries between the Spirit World, the Land of the Dead and the World of the Living reach their thinnest point. On this day, the souls of the dead are permitted to leave their dwellings in the otherworld to return to the Living World, or to explore other realms temporarily. Other creatures, such as Folk and Outsiders are granted similar permissions, able to walk freely and depart from their places of origin to wander freely. For morta
seeroftheabyss
Oct 31, 202510 min read
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